define(["exports","./WebGLConstants-4ae0db90"],(function(L,I){"use strict";var t={POINTS:I.WebGLConstants.POINTS,LINES:I.WebGLConstants.LINES,LINE_LOOP:I.WebGLConstants.LINE_LOOP,LINE_STRIP:I.WebGLConstants.LINE_STRIP,TRIANGLES:I.WebGLConstants.TRIANGLES,TRIANGLE_STRIP:I.WebGLConstants.TRIANGLE_STRIP,TRIANGLE_FAN:I.WebGLConstants.TRIANGLE_FAN,validate:function(L){return L===t.POINTS||L===t.LINES||L===t.LINE_LOOP||L===t.LINE_STRIP||L===t.TRIANGLES||L===t.TRIANGLE_STRIP||L===t.TRIANGLE_FAN}},N=Object.freeze(t);L.PrimitiveType=N}));
