using System; using System.Windows; using System.ComponentModel; using Hopetry.Services; namespace HeBianGu.App.Disk { /// /// MainWindow.xaml 的交互逻辑 /// public partial class ShellWindow { public ShellWindow() { InitializeComponent(); } protected override void OnClosing(CancelEventArgs e) { // 确保在窗口关闭时正确处理系统托盘图标 base.OnClosing(e); } protected override void OnClosed(EventArgs e) { // 在窗口关闭后清理资源 base.OnClosed(e); } } }